Hello all,
I have created a program that creates a scene using basic shapes
loaded as X files and then multiplied using `Clone object`.
I have programmed certain keys to clone,scale,rotate and
move each object manually rather than in a program run.
It`s sort of a 3D construction program. Problem is that I
do not know how to save and reload the created scene so that
when reloaded all the cloned objects can remember their
position, scale, rotation and texture data.
Each scene can be made up of hundreds of objects and I would
like to know if their is a way to save all together as a scene,
allowing for future reloading whilst remembering positions,sizes,
rotation and texture data as originally created.
Thanks in advance for any help you can give. ( Code supplied ).
The Creator