OLDSCHOOL - Now including source code.
REQUIRED ADDONS FOR COMPILING:
- IanM's
matrix1utils
- Cloggy's
d3d_func
Oldschool is a retro demo/intro inspired by old C64/Amiga demos.
As I am a big demo fan myself, and started watching demos back in the C64 days, I wanted to make kind of a tribute to the oldschool demos with some cool effects from that time.
Please have a look at it and comment away...
UPDATED: 26. April, 2011
I have updated the source-code with some more comments to make it easier to decipher...
Also added a couple of new videos of the demo.
UPDATED: 30. January, 2011
The download now includes full source code and media for the demo, incase you want to take a look.
I decided to release the code as I've had too much other stuff going on that I haven't had time to work on this very much, and I was planning on releasing it after completion anyway.
Some of the code might be a little messy, but feel free to ask questions and I'll try to help.
I also added a new message writing module, where you can write messages using the bitmap font to the screen dynamically.
Part 2 has a simple message showing its use.
UPDATED: 27. January, 2011
The second part has been updated with some directional lighting, which looks very nice. Also if you keep watching the objects will reappear with different colors.
The attached download has been updated.
UPDATED: 26. January, 2011
The demo now has a second part which I think is VERY cool. I have also improved the intro and part 1 a little bit. Keep watching the logo in part 1.
Also keep watching a little bit in the second part.
You can switch between the parts by pressing SPACE, and ESCAPE quits the demo.
BTW: The second part isn't completely done, but the main effect is pretty much done. I still want to add a different background effect and perhaps some informative text.
A video of the intro and part 1...
A video of part 2's shaded vectorballs...
CREDITS
Code & Art: Martin Enderleit
Music: Peter W - I love my 64 (Feat. Slaygon)