Quote: "I'm thinking possible limb dismemberment here!"
You know, it figures this limb detection feature gets added JUST AFTER this pack gets released. Otherwise I would have built the models around something like this. Oh well, I guess that's just how it goes. Anyway, this pack was really meant to showcase shader variables, and of course the shadows.
My next pack, which I've already started working on, will make full use of hit detection. I've got some models already started, from a while ago, that I had abandoned. Now the technology in FPSC has finally caught up to what I had in mind!
"bond1 - You see this name, you think dirty."
SPECS: Windows7 x64, Intel Core i7 920, Geforce GTX 580, 6GB RAM