Management:
Mouse:
rightmouse doubleclick = direction of the camera to the point of click.
mousewheel = increase.
mousewheel pressing and holding + movement of the mouse = camera rotation around the point (alternative - CONTROLKEY and mouse movement).
Keyboard:
SPACE KEY = SELECT triangle on which the mouse is hovering over.
SHIFT KEY = DESELECT triangle on which the mouse is hovering over.
ENTER = selected triangles to fill the current material or color.
CONTROLKEY movement of the mouse = camera rotation around a point.
F1 = wire on.
F2 = wire off.
For open object
doubleclick the button.
For open material -
click of mousewheel.
EXPORT button not work in this beta.
description of the features of this version:
1. In order that-be to open their own textures you need to have in one folder are two files
"Name". DDS (diffuse map with transparency in alpha chanel) and "name" _N.DDS (normal map with specular in alpha chenel).
I am ashamed of government my country, but proud that I find the strength to survive in this God-forsaken hole.
.....already beside..... for all