here is the code
sync on
sync rate 60
AA=0
set display mode 1024,768,32,1,AA,0
load image "base.dds",1
make object sphere 1,50,100,100
position object 1,0,0,0
texture object 1,1
ang#=0.25
do
rotate object 1,wrapvalue(ang#),wrapvalue(ang#),wrapvalue(ang#)
inc ang#
text 0,0,"FPS: "+str$(screen fps())
if inkey$()="`"
cls
AA=0
set display mode 1024,768,32,1,AA,0
make object sphere 1,50,100,100
position object 1,0,0,0
load image "base.dds",1
texture object 1,1
ang#=0.25
endif
if inkey$()="1"
AA=2
set display mode 1024,768,32,1,AA,0
make object sphere 1,50,100,100
position object 1,0,0,0
load image "base.dds",1
texture object 1,1
ang#=0.25
endif
if inkey$()="2"
AA=4
set display mode 1024,768,32,1,AA,0
make object sphere 1,50,100,100
position object 1,0,0,0
load image "base.dds",1
texture object 1,1
ang#=0.25
endif
if inkey$()="3"
AA=6
set display mode 1024,768,32,1,AA,0
make object sphere 1,50,100,100
position object 1,0,0,0
load image "base.dds",1
texture object 1,1
ang#=0.25
endif
if inkey$()="4"
AA=8
set display mode 1024,768,32,1,AA,0
make object sphere 1,50,100,100
position object 1,0,0,0
load image "base.dds",1
texture object 1,1
ang#=0.25
endif
if inkey$()="5"
AA=16
set display mode 1024,768,32,1,AA,0
make object sphere 1,50,100,100
position object 1,0,0,0
load image "base.dds",1
texture object 1,1
ang#=0.25
endif
sync
loop
end
i posted once that antialias doesn't work, so here is my code it work but there is no effect can someone look into this and post working code and/or comparison screenshot from my code.