Hi,
For my fun musical hobby projects to continue my adventure into the world of audio programming I want to simulate a vinyl record scratch effect with the mouse using some sound data I have loaded from a WAV file.
I have it so I take the mouse start and end position and times and with a lerp stretch the samples into an audio output buffer. At the moment I am just point sampling.
It kind of sounds like a scratch sound but isn't quite right. I really just want something efficient that sounds good (I don't really want a whole physical simulation of a turntable) but I am not sure which areas I should be concentrating on to improve this?
Any help appreciated!
Thanks!