I'm curious, if anyone here is aware of some sort of "Soundshading"-Library (-Engine, ...).
In comparison to how games (... and similar projects) evolved in optical terms, now using Shaders to tell objects how to look, instead of just splashing an image on it (and thus even reducing the overall size of our gameclients), the development in terms of Audio seems to be more like stalled.
I could think, that a similar approach exists for sounds, but I'm not aware of any kind of project that does that: Create artificial sounds, that we could use to create some soundeffects in a game.
Instead of packing loads of ogg/mp3/wav/...-Files into a game, it would probably be neat to be able to do this, at least for all those different *squeak* *scratch* *stomps* *roar*, etc.
Anyone aware of anything like this?