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FPSC Classic Models and Media / sub-urban resistance!

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Neodelito
20
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 14th Feb 2011 06:09 Edited at: 14th Apr 2011 16:04
hi.. this model is named suburban resistance..
i inspired in a "flaite" or "lumpen" style.. or in other words is classic criminal takes advantage of the circumstances, make disorders, and stole all he can..


screenshots..
Images are removed..
This model now go to my character pack in tgcstore..



Vent
FPSC Master
17
Years of Service
User Offline
Joined: 3rd Apr 2009
Location: BC
Posted: 14th Feb 2011 06:11
Awesome.



Poloflece
16
Years of Service
User Offline
Joined: 14th May 2010
Location: Australia
Posted: 14th Feb 2011 06:43
Too awesome


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
JaredxD
16
Years of Service
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Joined: 13th Dec 2009
Location: Australia
Posted: 14th Feb 2011 07:13
^^

Very well done!!

Boom.
born for game
18
Years of Service
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Joined: 24th Mar 2008
Location:
Posted: 14th Feb 2011 08:50
nice work


http://bornforgame.webnode.com
Neodelito
20
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 14th Feb 2011 20:36 Edited at: 14th Feb 2011 20:37
thanks guis here is the model ingame..
fpsc9




Turtle Productions
17
Years of Service
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Joined: 22nd Jan 2009
Location: Finland
Posted: 14th Feb 2011 20:40
Awesome, as all of your work!
May I ask, how many triangles does your characters usually have, when FPSC ready?

Thanks,
TP
Neodelito
20
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 14th Feb 2011 20:49
800 to 1600 polies or triangles.. this character have 1268
thanks!



The Storyteller 01
17
Years of Service
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 14th Feb 2011 22:16
Impressive work - as always

In case you find my grammar and spelling weird ---> native German speaker ^^
Neodelito
20
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 15th Feb 2011 01:45
thanks story teller.. y try to make more models and release them..



Cross Hair Games
17
Years of Service
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Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 15th Feb 2011 06:54
Very nice

Neodelito
20
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 16th Feb 2011 03:01 Edited at: 16th Feb 2011 03:03
2nd model same mesh..






Vent
FPSC Master
17
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 16th Feb 2011 03:04
Excellent.

Looks great.

Neodelito
20
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 16th Feb 2011 05:46
thanks vent
same mesh different texture





fallen one
19
Years of Service
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 23rd Mar 2011 03:22 Edited at: 23rd Mar 2011 03:23
You could use the higher poly version with the shaders, normal maps etc, and bake them into a diffuse map, look up 'rendering to texture', or 'texture baking'. I think you will be pleased with the 'new' possibilities this technique offers.


Neodelito
20
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 23rd Mar 2011 05:59
yes that technique is good.. i do in my laboratory test..
thanks



Omegamer
17
Years of Service
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Joined: 25th Feb 2009
Location: There
Posted: 23rd Mar 2011 12:55
I´m so needing this for my new game.
I hope they get released as soon as possible!

Youtube Name: hardcoreluky
Facebook Name: Lukas Wilhelm
Current project: Solaris a scifi Shooter with retextured Stock Media.
fallen one
19
Years of Service
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 23rd Mar 2011 13:44
As a small crit, The use of strong black in the diffuse is a sometimes a little strong on your models. In the top model this is very prominent in the scarf and the bottom of the jeans. You also have seams on the models, I have noticed this on a few of your latest model screen shots, the seam is down the middle where you have mirrored the mesh, so it needs a touch up with a 3d paint app to remove them, though I am also wondering if you have done something odd, like not weld or mirror both side of the mesh, and its made of two 'separate' models, that are not joined in the middle, my instinct is telling me you may of done that, but without downloading the mesh I cannot know for sure.


Seth Black
FPSC Reloaded TGC Backer
21
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 23rd Mar 2011 18:55
...very nice work, Neodelito.

Please do keep us informed as to when these become available to the public.

Neodelito
20
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 23rd Mar 2011 21:01 Edited at: 23rd Mar 2011 21:02
fallen one, yes the model is mirrored, tho side are exact equal,

+"like not weld", i check this model and no have this problem in any ponit in midle of model is solid you can't separate left or right side. Sculptris to show the middle of your model show you a imaginary line , you can disable this line in "options menu"




Omegamer
17
Years of Service
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Joined: 25th Feb 2009
Location: There
Posted: 25th Mar 2011 20:12
When will this get released?

Youtube Name: omegamer666
Current project: Junkys Home, a X9 project where you wakeup in a dark apertment and your goal is to get out of there.
But you´re not alone...
Neodelito
20
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 28th Mar 2011 05:16
i still wait. i send a 2nd mail to tgc team but i no have response...




starmind 001
FPSC Reloaded Backer
18
Years of Service
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Joined: 23rd Sep 2007
Location:
Posted: 28th Mar 2011 05:32
Quote: "i still wait. i send a 2nd mail to tgc team but i no have response..."
Neo it takes them sometime to get back to people. Right now I think that Janet is the only one that is in there that does the store thing. I would suggest selling them from your site than the store or if you want to make an offical pack say mp54, I would contact Rick. He has a better response time than Janet usually.

All of your models are great! Keep up the great work.

Off topic, have you been getting my emails?

fallen one
19
Years of Service
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 28th Mar 2011 05:43
I sent her a mail some years back for the store, she never mailed back, so I didn't bother with it, if you are busy watching the Trisha show and you forget fallen ones mails, he has to cross you off for tardiness.


Omegamer
17
Years of Service
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Joined: 25th Feb 2009
Location: There
Posted: 28th Mar 2011 18:36
Oh thats bad, I thought they would be free.
I would buy for them but my parents think that FPSC is crap so they wont let me

Youtube Name: omegamer666
Current project: Junkys Home, a X9 project where you wakeup in a dark apertment and your goal is to get out of there.
But you´re not alone...
Neodelito
20
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 28th Mar 2011 22:43 Edited at: 28th Mar 2011 22:45
starmind 001 yes! and "is Ready " i send you a screenshot when i arrive to my home..

janet response today, now i need send the some papers... you know..

Omegamer ; "FPSC is crap" ee... maybe, i have many years try to find one app easy to use like darkbasic o fpsc and bug free, but always back to dbc..

ha. take a look this..
fpsc model viewer..


http://forum.thegamecreators.com/?m=forum_view&t=183413&b=21



That Guy John
16
Years of Service
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Joined: 30th Apr 2010
Location: United States
Posted: 1st Apr 2011 03:11 Edited at: 1st Apr 2011 03:13
Quote: "my parents think that FPSC is crap "

Punch them in the face... No don't do that.
Show them some videos of FPSC games on youtube and download some of the games in the showcase thread for them to check it out.
I hate to see younger people get discouraged from getting involved with tech or creative projects because their parents are.. erm nevermind.

But seriously, show them what FPSC can do.
Neodelito
20
Years of Service
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Joined: 29th Jul 2005
Location:
Posted: 1st Apr 2011 20:25
ha ha.. yes Fpsc is a little buggy.. and look old.. but is easy..



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