I saw this post and since I just spent the past 6-8 hours on a "HALO-high" trying to reproduce a lucky 15 second Warthog jump on co-op I decided to post here as well.
Van B is the man to listen to about HALO PC's feel and graphics. My friend bought it, didn't have a good enough computer to even
run it, and he tried it on three others and got the same result. He put it on mine and it worked since I had a Geforce 2 MX. At first we hated it, but then as the chaos rose over the net we loved it more and more. It's a great game, the onliy thing they could do to change is make the graphics work a little nice on lower-end computers.
Sorry for the long post, but I gotta finish with a respone TCA's post. If you read the Fall of Reach, you really grasp the concept of the hatred toward humans that the covenant have. Not only do they broadcast their religious quest like some Afghanistan terrorists, but no covenant woudld even touch a human gun. I guess you could say otherwise since the sergeant and that on elite kind of get along at the end of Legendary(trying not to spoil), but I imagine that was added just for humor.
I think the real thing behind HALo is it's the most non-linear FPS out for a long time, if any time at all. James Bond is always good, but the newer ones kind of got annoying when Q of some bond-girl kept on telling you what to do and spoiling everything! I replay HALO levels several times over just to see the different ways I can do things (I can get banshees, ghosts, and warthogs in scary places). Not to mention the famous Silent Cartographer co-op Warthog Jump, those are so fun.
cya,
Juvy
Juvenile Industries
Current Project: The First Room (FPS)
Side Projects: SHIPWRECK, the boss's school project