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3 Dimensional Chat / Direct X Exporter for 3ds Max (3-2011)

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Ed at Thoughtwire Software
13
Years of Service
User Offline
Joined: 14th Feb 2011
Location: Next to a keyboard
Posted: 15th Feb 2011 10:43
I found this really useful direct X (.X) for 3ds Max (version 3 to 2011). This is a great tool for modelling objects in max and then exporting it so it can be used in FPSC.

Pandasoft Panda Directx Exporter
Download Link:
http://www.andytather.co.uk/Panda/directxmax_downloads.aspx
hope this helps a lot of you!
- Ed
Thoughtwire Software
Lead 3D Modeller

www.thoughtwire.co.uk
3ds Max 2011 - Modelling - lighting - Texturing
charger bandit
15
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 15th Feb 2011 16:46
I am using this plugin since max7,it's nothing really new.


Ed at Thoughtwire Software
13
Years of Service
User Offline
Joined: 14th Feb 2011
Location: Next to a keyboard
Posted: 15th Feb 2011 20:32
Yeah. A lot of people don't know about it though, and its a really useful tool. However there are a lot of problems while using it. After a brief test I decided that this (Attached) exporter is better. On many aspects.

3D Modeller

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Master Man Of Justice
16
Years of Service
User Offline
Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 16th Feb 2011 00:31
Quote: "A lot of people don't know about it though.
"


Actually, almost everyone i know that makes models for games and uses max knows about it.

Although if someone didnt know about it and found about it through this post, then its a helpful thread.

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