Sorry, no offence to anyone, but I myself have been nagged at for this. When I make models for a pack, I tend to release clean textures, unless the object really needs the grunge.
It is easy to grunge up a texture for use in a Horror, or Grungy Sci-fi game, But it is next to
"impossible" to clean up an already grunged up texture for a clean look if it's needed.
Things always start out clean, when new. The wear and tear come from use, and the passage of time.
So I personally agree that the release of clean textures is way more useful, as they allow a wider rage of use in the end.
Again, I'm not trying to put anyone down here, everyone has they're own style of media they like, and that should be respected.
But it just gives a wider rage of use to release clean textures to start with, and let the individual developer alter them as needed to suit they're games.
Just something to think about, All my best everyone.
2.5ghz QuadCore,4gb ram,1gb ATI graphics. Dual OS. WinXP, Win7.