Well kira and I are working on a project together called Age of Reliks
http://forum.thegamecreators.com/?m=forum_view&t=177876&b=3
Im actually doing the modeling for the time being, and so far he's been doing most of the programming. Hes more of a programming wiz then i am... Right now were using blender for models (with a custom 3d format in dev for the game), visual c++ for source, with the directx 9 sdk. Basically so far all ive writen is code to read xinput devices (easy) and its not even part of the source yet... here are some of the books im reading on the subjects:
Programming Game AI by Example
Game Code Complete
And the C++ Language <--- kira recommended this to me... its written by the creator of c++
I have some other books as well but these seem to be my most valueble reading so far.