Sorry the titles messed up it was supposed to say "Respawning Enemies without the random "helo"
Well, I am making a zombie survival game similiar to Call of Duty's Nazi Zombies. I am respawning the zombies so they can continue to come and try to kill me, making the point of the game.
Anyways, i set the respawn settings to
Spawn at Start Yes
Max at any Time 1
Maximum Spawn 10000
Spawn Afteer Delay No/ Yes Doesnt make difference just changes time before spawn so no factor.
Spawn When Dead Yes
Delay: 100
Number to Spawn
Sounds good? The attached picture shows what happens. Just so you know this isn't a shader problem unless the respawn is causing a shader problem because the zombie appears fine the first time i kill it but then respawns as the shadow in the picture. I can still kill it, but its not visible. ):
Please help me with this. I have a great game idea in my head that hasn't been very well released in FPSC and this respawning problem is creating a big issue.
-Ninjakiller