Take the shader you downloaded, put it in the
effectbank, under ps_2_0. Remove the one named
post-bloom, and put it somewhere safe. Rename the one you downloaded to
post-bloom. Go to your main FPS Creator folder, and go to
Setup.ini, change postprocessing=X to 1.
In test game it should appear, make sure you turn full shader effects on.
You can customize it without Darkshader, in the fx file you can change the values - float Color, float Monochrome, float BrownSepia, float GreenSepia, float BlueSepia,
float Contrast, float Brightness, noise effect intensity value, and scanlines effect intensity value. To change these values, change this;
> = 0.15; to whatever you want.
On the 2nd or 3rd page of Bond1's thread, Dark James posted some he customized himself, which saves you some trouble.
-Vent.