@PrimalBeans
Iam pretty sure that for a NEXT GEN SHOOTER, it would be fine.
But now it is for FPSC if iam not way off? meaning atleast half of those polygons would need to be knocked away, also, more details for the "body" please? as thats the interesting part, the barrel can just use an normal map.
what about textures Pixel gamer? and youre charging, HOUR WISE?
thats shoe >__<' you charge for <<complexity>> I honestly dont give a damn if you created an gun in 3 hours, if the quality is bad Iam not paying 10$ and thats that.
quality = more money.
and are you texturing? if not, then it isnt worth 10$, not even almost. maybe for a fairly complex character, but i could make that myself.
Do you have any other examples than that gun? what about polycount on it? and more angles?
edit: just noticed u said it was 9000polies.
[Q]uik, Quiker than most