No, sorry i didnt explain right. I want the fog to be everywhere. Which works if:
A.) camera range is further then skybox
B.) Fog is *not* turned off on the skybox
But, i dont want the camera range to be that far, as fps gets decreased quite a bit. Also, when the camera range is that far and fog is on, if i look at a corner this happens
http://img1.uploadscreenshot.com/images/main/2/5221125128.jpg which i fixed by rotating the skybox with the camera (bad solution but it works).
So how can i have fog in the skybox, without setting camera range that far.
[edit]
i have an idea, maybe if i have a big sphere, flip the normals, and put a completely transparent texture on it, and then set fog on in the sphere. or box.