Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Problem with multi-player

Author
Message
Payam
17
Years of Service
User Offline
Joined: 28th Mar 2009
Location:
Posted: 25th Feb 2011 16:18
Hi,
As I don't know is this a bug or a problem with my laptops I didn't post this in the Bug report section.
Well I just made a very simple multi-player level with 2 same characters from WW2 and 6 MP60s and a 5*5 room and I got a copy from it into my other laptop.
Then I just started the game from both with wireless on then I just host with one and join with other(I tried hosting with both and again joining with both)but when I host I can choose my character and do everything normally but when I join I just see the empty level and it is saying "Waiting to join"but it won't.
I stayed 5 minutes but the choosing character menu didn't appears.

My Specs:
1:
4Gb ram,GT 330m,Core 2due 2.67,windows 7 professional 64bit.
2:
1Gb ram,128MB mobile intel 915GM,1.60Gh,Windows XP professional SP2 32Bit.

I can test my second system with my brother's laptop which has 32Bit os.

Have our guns was a mistake!!!

I am PaYaM
Design Runner
15
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 25th Feb 2011 16:26
Ok, this issue is posted once a week. So is the fix. I'm to lazy to post the fix, so search "waiting to join". It could be your ports, or the source. So try the fix. Just use the search button.

"If you can't handle me at my worst, you sure as hell don't deserve me at my best"
Kravenwolf
17
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Payam
17
Years of Service
User Offline
Joined: 28th Mar 2009
Location:
Posted: 25th Feb 2011 16:53
Oh I could fix it with that useful instruction.
Thanks for the fast answering.


Have our guns was a mistake!!!

I am PaYaM
Soviet176
16
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 25th Feb 2011 21:17
WTJ has been fixed. Its already been confirmed that is was a bug. HockeyKid has fixed it in his new mod.

You can find it here:
http://forum.thegamecreators.com/?m=forum_view&b=21&t=181943&p=0


Benjamin
23
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 26th Feb 2011 10:56
Quote: "Its already been confirmed that is was a bug."


According to who? I for one don't believe that it is a bug. All server software that doesn't support UPnP port mapping will have this problem unless the user manually sets up port forwarding.



Support a charitable indie game project!
Soviet176
16
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 28th Feb 2011 03:16
Quote: "According to who? I for one don't believe that it is a bug. All server software that doesn't support UPnP port mapping will have this problem unless the user manually sets up port forwarding."


HockeyKid. My router supported UPnP. Even with ports forwarded and fire walls down, the connection never went through. Why do you think so many people have made posts about their ports being forwarded and nothing was working. Some maps may have worked, other didn't. Project Apex fixes WTJ.


Login to post a reply

Server time is: 2026-06-30 22:59:14
Your offset time is: 2026-06-30 22:59:14