Quote: "And which one is used, I believe has something to do with gunspec’s or material’s."
Blood will always be random, but the bulletholes are dependant upon the material that was shot. I really think FPSC could have used multiple bulletholes for each material type, so all of the bulletholes don't look the same (unrealistic and all that) and would allow users to easily change the bulletholes for individual materials.
The one and only,
Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.