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FPSC Classic Product Chat / Box collision

Author
Message
tecbug
16
Years of Service
User Offline
Joined: 29th Oct 2009
Location:
Posted: 28th Feb 2011 16:59
How to change collision type for dynamic entities?
Where I can select box collision or polygon collision?
Stalker93
17
Years of Service
User Offline
Joined: 1st Sep 2008
Location: Italy
Posted: 28th Feb 2011 17:26
tecbug just open (use notepad or another text editor)the .fpe file of the entity you want to change the collision mode. You'll see a line where it says "collisionmode= " (without quotes). Change the number to change the collision type:

0 - Box collision
1 - Polygon collision
2 - Reduced collision
3 - Cylinder collision
4 - Sphere collision

Hope it helps
charger bandit
16
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 28th Feb 2011 21:10
All dynamic entities have box collision,a pretty bad box collision too.


tecbug
16
Years of Service
User Offline
Joined: 29th Oct 2009
Location:
Posted: 2nd Mar 2011 16:56
What is "Reduced collision"?

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