Lee:
I think it is possible to use the strengths of
different platforms by adding on specific libraries
that are external to the language itself. Maybe you
add it as an expansion module and then do an import
to pull it in or something.
Import ("ios_gamecenter")
or something like that. I think it is worth trying
to add in platform specific items but do it in a way
that it won't harm the cross platform abilities of
the language. Does that make sense?
I would like to see a compromise, yes being able
to run once on any platform with the same code using
the basic core and then expand around that with external
libraries that are outside of the basic language.
A very modular approach.
Does anyone agree with this or do you have a better
idea on how we can do this. I am all open to
suggestions here.
Dark Basic Pro - The Bedroom Coder's Language of choice for the 21st Century.