hmm thx a lot for the info ^^ .. well i actualy have a story to work form. i was a spare time write back when i was 15, and did found a story that i think cud be real cool to turn into a game... and finish the story (it is only 40 pages and far from done but i have the basik lines about the plot) the game is going to be somthing like a fps Rpg (like fall out and borderlands) the story so far it's about this girl (in the game you can chose gender for your self, since it is a Rpg ^^ )there is employed as a monstor hunter by and unnamed organisation (dont know have to spell that) so when it comes to fire arms she have pretty much acces to all types of weapons (from a shop or something) including custom made stuff that the organisation makes...
the story flows throgh the years from 1895- 1950 in a world much like our own and jet not. the world is inspired by the periode 1920-1970 in america, like cars and busses look a lot like they did in the 1950 USA even when you arein the year 1912.. osian liners like the titanic and the weaponry is propely going to be the same.. have ideas about making the m16/ar15/colt comando/what ever its called in games, to apire in 1916 and invented by the organisation(witch is the worlds leating (?) weapons manifacture...
so the question is not what type of waeponry but more like..
what guns to use. im hoping the game will have a huge weapon database so the player really can use he or shes profured figting style. when ever is hitting the enamy in the head with a 2x4, non scope them with a old lever action rifle or dual pistol mayhem.. so i was hopping that there is some weapon nuts out there there know what they like to kill with
so as far as ''realism'' gos or how the gun or blade fitt into the game, then dont worry ill make it work ^^
hope this helps out ^^ if not plz tell me ^^
Vincent