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nruser
18
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Serbia
Posted: 5th Mar 2011 00:55


this code doesn't work correctly no matter what i do, when i set parent bone for pelvis to 0 the bone is positioned in right place but there is no movement of the ragdoll only that bone, when i set parent to root bone then pelvis bone is behind the character and is parallel with the root bone, it is supposed to be above it. how can i fix this problem i even looked in all examples regarding ragdoll in newton but i didn't found any solution. one more thing i made a human character and rigged it with biped in 3ds max
nruser
18
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Serbia
Posted: 5th Mar 2011 23:24
can someone explain to me how to make human ragdoll, or direct me to some good tutorial on this? tutorial that comes with newton doesn't help much.

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