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FPSC Classic Product Chat / Trying to eliminate the "bullet" debris.

Author
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MaskedMakrel
15
Years of Service
User Offline
Joined: 1st Feb 2011
Location: US
Posted: 8th Mar 2011 04:51
When bullets strike objects, they appear to have various effects on the wood and walls. Which files are these? They are not debris, apparently. I would like to get rid of these effects. Thanks.
Poloflece
16
Years of Service
User Offline
Joined: 14th May 2010
Location: Australia
Posted: 8th Mar 2011 06:27
You can remove it by changing the material index in the object's .fpe file


Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
MaskedMakrel
15
Years of Service
User Offline
Joined: 1st Feb 2011
Location: US
Posted: 8th Mar 2011 07:19
Changing every fpe might take some time. You know removing it for everything. Apparently you can delete files but not modify them. Perhaps, I'll back the files up in another directory and delete all the debris files and see how that goes.
Michael Thompson
17
Years of Service
User Offline
Joined: 15th Aug 2008
Location: Behind you (if not, in australia)
Posted: 8th Mar 2011 08:56
I would assume though if that were the case, if you were to shoot a wooden box, for example, it would disappear.

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