Since you guys showed some curiosity about the engine, i decided to continue working on it. I will try to update here about what have to be done and what is done. Tell me if you got any ideas

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Description
The Fluffly Engine is mainly based on habbo hotel. Still, i don't think it will be used for RTSes, until it'll be strong enaught to hold one. So basically it's all about pixel art, which is dedicated to isometric work. Still - many people may find the engine useful for their games, or atleast use it's placing system if they find it good.
Legend

- idea far from do

- idea to do

- idea implemented
Tiles placement |

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Selecting Tiles |

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Deleting objects |

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Making a character |

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Moving the characrer |

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Changing what to place |

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Maps changing |

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Character customization |

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Scrolling |

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Multiplayer implementation |

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More ideas to come
-@ First Screens @-
The blue tile is the selected one, so there's a mouse over it.
This shows after i placed some walls.