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FPSC Classic Product Chat / Crymap[Wolf](question for wolf)

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Alex1029
15
Years of Service
User Offline
Joined: 18th Dec 2010
Location:
Posted: 12th Mar 2011 01:34
Just asking wolf how did you do that ,with what you did that & did it lag.

For one's who don't understand image(site below) of wolf great demonstration of the fpsc engine.


great work wolf and can i post the image of you work in this post.

1:http://www.desura.com/engines/fpsc/images/crymap3#gallerylist
2:http://www.desura.com/engines/fpsc/images/crymap2#gallerylist
3:http://www.desura.com/engines/fpsc/images/crymap1#gallerylist
4:http://www.desura.com/engines/fpsc/images/crymap#gallerylist

L.I.F.E
Kravenwolf
17
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 12th Mar 2011 02:42 Edited at: 12th Mar 2011 02:43
Quote: "great work wolf and can i post the image of you work in this post"


Wolf didn't make those... (read the description)


Kravenwolf

DarkJames
16
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 12th Mar 2011 22:36
Noob alert i guess, even if wolf had made that, how is he going to tell you how he made it... well here is how

*Opened FPSC editor (WOOOOOW)
*Got the models (ZOMG!!)
*Made the map.

Gets Did that, and pretty much all the models are Custom
Im sure it lagged.

there were Lots of plants there.
he uses bloom shader and stuff, so that could slow it down as well.

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