Quote: " I don't know if anyone is writing a game that uses just the paste image command."
The prototype i do for my app kit engine is drawing everything with the paste sprite command !
As iam planning on using the animated sprite command to easy and fast draw various wall segments without the nead to handle multiple images.
I dont know if you have tested the early prototype of an simple draw engine? in the wip section ?
Still a bit early and rough.
I want to get my hands on the app kit soon! to fool around with it
Quote: "You also have to consider the hardware you run the game on."
Quote: "Yeah, it is pretty difficult to guage as your PC will be pushing 2D faster than anything. "
Yes i know that! But iam wondering about the overall performance compared.
Iam planning to do games for iphone and android .
But i still want them to work on the older models.
iphone and iphone 3g.
620 MHz (underclocked to 412 MHz)
iphone 3gs.
833 MHz (underclocked to 600 MHz)
iphone 4.
1 GHz (underclocked to 800 MHz)
would be easier to know if i get an engine to run around 100 fps on my pc in dbp ?
How would it then run on the app kit on the same pc.
Quote: "Let's hope TGC go to town on the 2D commands to allow us that sort of freedom."
Would be wonderfull with all that power you mentioned in sprite and 2d commands