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3 Dimensional Chat / 3D characters question

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Alkerak
13
Years of Service
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Joined: 7th Mar 2011
Location:
Posted: 14th Mar 2011 18:24
Is there a way to procedurally generate 3d characters/monsters for a game?
I am very good of building in blender details myself and with genetica I also can make textures.
But when it comes to human beings ... it's hard ... any procedural (preferably free) solutions?
PrimalBeans
14
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Joined: 14th Oct 2010
Location: The sewer.... hunting alligatiors.
Posted: 16th Mar 2011 05:15
turbosquid.com??

Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 16th Mar 2011 10:35
http://www.makehuman.org/

It's free, and will let you make high poly characters, nude, but pretty good quality. Even if the models are too high poly, they would be handy as guides, maybe even make a lower poly version and use the high poly for rendering a normal map. I haven't really tried to reduce the polygon count automatically, but the results would depend on the software.

Anyway, it's free and easy to use, so well worth checking out.

Health, Ammo, and bacon and eggs!

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