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FPSC Classic Product Chat / FPS - Skymatter

Author
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Bookworm
19
Years of Service
User Offline
Joined: 20th Apr 2007
Location: North East, England
Posted: 15th Mar 2011 14:44
Hi there,

This is my first time on the FPS forum so please forgive me if I'm going over old ground.

I have just recently installed FPS v1.0 on my laptop, anyway how do you create a sky and apply it to the game you have created.

Any advice or info would be really appreciated.

Thanks in advance
Paul.
Scurvy Lobster
20
Years of Service
User Offline
Joined: 3rd Mar 2006
Location: Denmark
Posted: 15th Mar 2011 16:49
ceSky is part of the equation. I not that much in to skyboxes however.

Ched80
15
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 15th Mar 2011 17:56
there is a script action within the global level script "sky=" where you can define the file path to the sky you want to use.

As a beginner, however, I would go into "build game" on the file menu and select "edit" next to the global level script. This is a wizard that let's you customize the huds, sky, etc. For the sky, simply slick on the existing file and then select the new sky using the file browser.

Welcome to FPSC.

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