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Code Snippets / Writing Exisiting Things to a File DBP: Yes DBC: ?

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John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 13th Oct 2003 01:27
This is useful if you want to know if you have already created an object, sprite, image or something. Just throw this in after you load/create anything, and dont put it in the loop



Yes I know you can make your own loading function, but hey, now you get a cool file to look at This will overright any existing 'exist.txt' files that are in the same directory as your code. I take no responsibility if you lose a big text document name exist.txt!!

RPGamer

Current Project: Eternal Destiny
We need a texture artist!
If your interested email me - Johnrocs@aol.com
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 13th Oct 2003 04:59
Updated Version: Now shows which slots arent used, and makes the text file look all perrrrrrty



RPGamer

Current Project: Eternal Destiny
We need a texture artist!
If your interested email me - Johnrocs@aol.com
M00NSHiNE
21
Years of Service
User Offline
Joined: 4th Aug 2003
Location: England, UK
Posted: 13th Oct 2003 13:46
It would probably be better to create a new file format like a .xst or .mef (media existence file?) so its not confused with any .txt files. Maybe.

"It's amazin' what you can do with a computer and access to t'internet"

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