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FPSC Classic Models and Media / Character Bump Map dont work

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lotgd
16
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Joined: 2nd Apr 2010
Location: italy
Posted: 18th Mar 2011 03:42
The bump map does not work, the characters I create.



I tried all the shaders in the list, but nothing.
the textures are DXT5, with mipmaps


I tried in darkshader, but the model is deformed


somebody can help me?

Dark Evenger
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Joined: 27th Apr 2010
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Posted: 18th Mar 2011 06:36
i have the same problem with shader ^^
lotgd
16
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Location: italy
Posted: 18th Mar 2011 17:11
@Dark Evenger I think this problem is not only our

lotgd
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Posted: 5th Apr 2011 11:52
none can help me? -_-

vortech
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Joined: 18th Mar 2010
Location: Finland
Posted: 5th Apr 2011 15:30
Is it problem with sculptris made models. It can be seen easily that's it's made in sculptris, becouse of UV-layout.

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Yay.
lotgd
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Posted: 5th Apr 2011 15:50
in other words the models made ​​sculptris, 90% are not compatible with the shaders of FPSC?

Wolf
18
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 5th Apr 2011 16:07
Send it to my E - Mail adress and I can take a look.

I can't guarantee anything though!



-Wolf

God Helps the Beast in Me!
lotgd
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Posted: 5th Apr 2011 16:52
thanks wolf, I replied by email

zappi
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Posted: 5th Apr 2011 17:46
ma dai il mio povero personaggio XD

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zappi
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Posted: 5th Apr 2011 17:48 Edited at: 5th Apr 2011 17:49


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lotgd
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Posted: 5th Apr 2011 17:51
non scrivere in italiano, qui ti bannano xd

do not write in Italian zappi lol

zappi
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Posted: 5th Apr 2011 17:54
ok excuse me mod delete my previous post

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Decneo
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Posted: 5th Apr 2011 19:22
Quote: "in other words the models made ​​sculptris, 90% are not compatible with the shaders of FPSC?"


I think it's not necessary you can make the bump map from xnormal is free, the old one is yours is very have a lot part of bump.



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lotgd
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Posted: 5th Apr 2011 19:33
say that only the texture of the bump creates problems with the shaders?

Decneo
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Posted: 5th Apr 2011 19:39
yes, do not make the bump map to DXT5, just .DDS.maybe It will help you.



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