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3 Dimensional Chat / No light entities in the Hammer level editor

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Strider
22
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Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 13th Oct 2003 02:27
Hi,

I've followed the "Ultimate BSP Thread" guide to setting up the latest version of the Valve Hammer editor (V3.4 SDK) to work with DBpro. The problem is adding a light entity. What happens is that the Categories box just reads "(entities)" and the "objects" box is completely blank. I can put an entity in the map, but it's just a blank empty one.

I'm guessing that the fgd files holds all the light entity info but I did put it in the fgd folder. I also tried going back to the one already supplied.

Any solutions anyone?

Thanks

JD
Shadow Robert
22
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 13th Oct 2003 06:25
update to 3.5 i've heard of alot of bugs in 3.4... also get the updated fdg's

Strider
22
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Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 14th Oct 2003 22:02
Cheers for that Raven!

JD
Strider
22
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Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 14th Oct 2003 22:49
Er ... I got hold of V3.5 (beta) but there's still a problem with those entities. When I select the entity tool, nothing shows up - including the light entities - in the boxes on the lower right of the interface. Could I be doing anything wrong? I installed Hammer in the normal way ( e.g. I didn't change it's default setup options) and used the latest fgd.

JD
Shadow Robert
22
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 15th Oct 2003 00:13
sounds very odd... have you setup all the directories properly?
because i've noticed the more recent Hammer editor seems to be more bitchy than Worldcraft 3.3 (god knows why its still essentially the same)

it seems to sound like it isn't loading the .fgd though, which is just plain weird. Have you tried creating a blank entity and then using it properties?

Strider
22
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Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 15th Oct 2003 01:03
Do you mean the directories for the compilation tools or am I supposed to instruct Hammer where to locate the fgd files.

I have heard that there is a problem with long file names ... could that also include long directory file names?

Perplexed!!!

JD
Shadow Robert
22
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 15th Oct 2003 15:08
the help file explains what to setup...

hammer is located [url=file://C:/Program Files/Valve Hammer Editor/]here[/url] by default, if yours isn't then you'll have to look.

if you HL Directory is in C:\SIERRA\Half-Life\ then just download my GameCfg.wc

should solve the problem

Strider
22
Years of Service
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Joined: 22nd Dec 2002
Location: United Kingdom
Posted: 15th Oct 2003 21:48
All Solved! I didn't set up the fgd file properly in the setup

Thanks

JD
Shadow Robert
22
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 16th Oct 2003 03:16


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