Hi CriXx,
I've covered your first question about pulling off cutscenes/cinematics in FPS Creator no more than a week ago in a different thread. I'll link you that thread so you can read what I wrote about it there;
http://forum.thegamecreators.com/?m=forum_view&t=182922&b=24
And, here is a video another member made using (to my knowledge)
no other cameras aside from the player camera to record a cinematic scene within the engine (to give you an idea of what you could pull off using what's already available to you);
http://www.youtube.com/watch?v=E2613hf11pE&feature=player_embedded
Quote: "is there no way i can record a video inside the game from certan angles? I know if you test the game you can record but im thinking more of the likes of making it more point view lets say a camera in the corner of the editor of the map"
The non-scripting approach would be to set up a series of invisible planes above/in the corner of your map (or where ever you want your point of view to be), and then in test game, walk around on those planes looking down to record your scene. Otherwise;
Quote: "Scripting i can do its not a big issue i just need to know if its possible to create a Cinamatic movie in the game from any point, and be able to switch point to point at sertan times?"
If scripting
really isn't a big issue, then I would recommend looking into
Project Blue Mod. It gives you the ability to manipulate camera views, angles, and etc via scripts. Essentially, you could set up your camera system to run in first-person perspective, but then when the player camera reaches a certain trigger, the camera changes to a fixed position overlooking the entire room, etc.
Project Blue Mod Official Thread:
http://forum.thegamecreators.com/?m=forum_view&t=165834&b=21
Quote: "is it possible to add cinamatics that will allow you to look at your body and if you could press a button to choose if you would lets say reach for Cigerettes or Reach for a weapon"
Project Blue Mod also allows you to attach player legs to the player camera with a simple script. Reaching for cigarettes or a weapon would just be a simple weapon animation, which there are several tutorials around the forum that cover basic weapon rigging.
Kravenwolf