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Bug Reports / [IanM's Matrix] MAKE OBJECT PLANE and texture scale

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Rich Dersheimer
AGK Developer
14
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 28th Mar 2011 15:05 Edited at: 28th Mar 2011 15:15
I hope it's okay to post this here, IanM's Matrix Utils aren't technically DBPro, but I wasn't sure.

If I use MAKE OBJECT PLANE to create a many vertexed object that has an unequal number of rows/columns, then the texture scale is off. Here's an example...



I was expecting the texture to scale to the whole surface, but it's not. And it only seems to happen to the "Y" direction.

Is this a bug? Or just a condition I have to work around?

IanM
Retired Moderator
21
Years of Service
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 28th Mar 2011 15:25
<quickly checks...> It's a bug - I'll get it fixed for the next release.

Just raise any future bugs in the main plug-in thread, or email me directly.

Rich Dersheimer
AGK Developer
14
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 28th Mar 2011 15:47
Okay, thanks, will do!

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