Recently, I\'ve noticed that with every update in FPSC, it seems to get slower and more demanding on any level. If I backdate my FPSC to 1.15 even, I can have a map double the size my laptop can handle now. But of course, all the features in 1.18 are needed for my game too.
Because of this, I\'ve decided to halt development on my game, and have a crack at solving the issue.
My main problem is that I\'m not exactly the best coder in the world (MASSIVE understatement...) and I need pointers on where to actually look. I don\'t really see any reason that the engine couldn\'t be modded to work faster and more efficiently, and any help toward this would be much appreciated. Thanks, Ikey.