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FPSC Classic Models and Media / How attaching custom weapon to custom character model works?

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x2tom
15
Years of Service
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Joined: 21st Sep 2010
Location: Warszawa, Polska
Posted: 31st Mar 2011 08:28
Just like in the subject. How to attach custom weapon to custom character works?
I've seen Gamer X's tutorial about character rigging and he mentioned about that special extra bone which should be named FIRESPOT. Is that the only thing that I have to do?

Correct me if I'm wrong. In character model there is bone named FIRESPOT ant weapon model is attached to this bone automatically.

What about bone naming? Is it so important? Which bones should have a special name that can be used by FPSC?

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