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Dark GDK / placing enemys using arrays

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Oster200
13
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Joined: 21st Jan 2011
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Posted: 2nd Apr 2011 07:34
I need help on how to make, create, and place enemys for my 2d game.
Dodga
14
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Joined: 12th Dec 2009
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Posted: 2nd Apr 2011 08:20
Honestly, thats way to generic, have you tried anything yet? Nobody will write the game for you you have to at least get some code together showing you started, or ask some specific questions.
Oster200
13
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Joined: 21st Jan 2011
Location:
Posted: 2nd Apr 2011 09:12
Well i have tried to write my own enemys array but i feel that i started in the wrong place and i wanna see where others would bring me on this.
WLGfx
17
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 2nd Apr 2011 22:53
The examples that come with DBP and GDK are usually more than enough to get anyone well into working with them. They do cover all the aspects of the API. However some problems do arise when working with C++ because it does take a long time to learn. As time passes you get much better at it.

http://www.cprogramming.com/
This site does go over tutorials and samples for c++ programming which will help out immensely. It covers the basics and goes into more advanced c++ programming.

The best way to get help on these forums with the problems you are facing is to provide snippets of your code. At least then the rest of us know were you are at and we can help then which direction to point you in.

Googling helps with getting answers to. I always have google at the ready when searching for an answer to a problem I have.

ie. You could google "2d game array programming c++" and see what results you get first. It is usually much faster than waiting on a reply on a forum too.

Good luck with your programming sir...

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