Some of the screenshots may be a little dark, but I cant do much about it for the moment.
As for the other things you have written, I agree with you.
Still, making a game where the only goal is to kill 100 zombies could sometimes be more fun
But FPSC can do so much more than that, its capable of doing almost all kind of games in a first person perspective.
I think that model pack 54 is usefull for both types of creators. For the ones who wants to make a tricky puzzlegame there are all the cool features and "weapons", and for the ones that just want to bash som zombiebrain there are the melee weapons.
An example of use of the non shooter weapons in an action game would be creating a retexture of the translation book. Make it a survival guide and show how to kill the model pack 52 monsters.
This was actually version I was going to add, I even got permission from bond1. But I did allready have too many things to do to get the model pack done.
This is just a concept of how it could look like, its not even a texture, just a paint over:
And thanks for the great support