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DarkBASIC Professional Discussion / Loading an fpsc level without texturebank

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Ankhranum
16
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Joined: 6th Jul 2010
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Posted: 3rd Apr 2011 17:32
Sometimes when I build the game with a model pack like 37 it doesn't create an texturebank folder.
The textures of the castle are inside the entity bank. Where do I have to place the textures if I load that map in DBPro?
seppgirty
FPSC Developer
17
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Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 3rd Apr 2011 17:42
no matter what i use i never get a texture bank folder and i have a full version of FPSC. i was wondering the same thing

gamer, lover, filmmaker
Ankhranum
16
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Joined: 6th Jul 2010
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Posted: 3rd Apr 2011 19:14
I found the solution. If you have entities in your game with the textures inside it's folder you have to copy your entity-folder together with your levelbank folder. So normally you only would copy texturebank en levelbank but now also the entityfolder. =D

If I'm not claer, this is how your game directory should look like.

seppgirty
FPSC Developer
17
Years of Service
User Offline
Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 5th Apr 2011 01:38
thanks alot ANK for the info. i think i understand what you are saying i'll give this a try later..

gamer, lover, filmmaker

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