1) there is a plain object that's textured that im making a limb from. i display it afterwards as a reference.
2) there is a plain object that's not textured that is the parent object.
3) i texture the limb and rotate it.
4) if i dont offset the limb, its almost where it should be. I want it just a little bit above the parent object.
5) if i set the y offset to 1 the limb move way below the parent
i also want to offset the limb from the parent so that the end of the limb is at the center of the parent.
OFFSET LIMB does not work the way i would expect it too!
If you aim at nothing you'll hit it every time. 806mhz AMD Athlon Processor. 384MB memory.
Windows XP Home Edition. RADEON 9700 Pro graphics card. - editor.exe=1.0.6.1