Quote: "Aaaawh. Sad face. They probably made it that way on purpose so they wouldn't get sued."
It's more like a compatibility thing. Valve, Epic Games, id Software, etc... they all use their own unique code and
level building tools. It would be a costly effort to try and allow such a thing to exist. On top of that, the way
the professional games are made is way more complex then what the FPSC editor could pull off in it's current state.
AMD Phenom II X6 3.2Ghz, 8GB DDR3 Extreme RAM,
ASUS M4N98TD EVO Motherboard, Nvidia 560 Ti 1GB DDR5