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Mike Johnson
TGC Developer
23
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 6th Apr 2011 13:40
A new model pack has been released today. This pack contains all kinds of trees, shrubs, grass and rocks.



For more details please visit http://www.thegamecreators.com/?m=view_product&id=2291
Scurvy Lobster
20
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Location: Denmark
Posted: 6th Apr 2011 13:51
Nice pack and I see a lot of use for this one.

Nickydude
Retired Moderator
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Location: Look outside...
Posted: 6th Apr 2011 13:54 Edited at: 6th Apr 2011 14:40
http://forum.thegamecreators.com/?m=forum_view&t=181529&b=24

Quote: "Actually, if you added more to the pack I reckon you could have sold it as an official model pack. May be you could add more including logs, tree stumps, etc.. and see if TGC could make a model pack out of it and those people who've already bought it could get a small discount?"


Is this your pack BSP? Well done if it is!

BSP
15
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Location: Poland
Posted: 6th Apr 2011 14:59
Yes, but this model pack contains an entirely different trees. Of course, it is also much more developed.
Flatlander
FPSC Tool Maker
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Location: The Flatlands
Posted: 6th Apr 2011 15:07
Looks great. A couple of questions.

Is there collision on the boulders so you can climb the rocks? It looks like you walk through some of the smaller trees and shrubs. What about the larger trees and stumps? Is there collision so that you can't go through a tree trunk? Just wondering since one couldn't see it in the video.

I like the fog and the background music.


Terry
maxiqueen123
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Posted: 6th Apr 2011 15:16
omg thats very nice

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size.
BSP
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Posted: 6th Apr 2011 15:16
All the large trees have a trunk collision. Only shrubs, leaves and of course grass have turned off collision.
Avenging Eagle
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Location: UK
Posted: 6th Apr 2011 17:11
I was literally just thinking about doing a pack like this earlier today. Damn it guys, you beat me to it!

Looks really nice

AE
Flatlander
FPSC Tool Maker
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Location: The Flatlands
Posted: 6th Apr 2011 17:41 Edited at: 6th Apr 2011 17:41
Thanks BSP. That's good. About the collision. How about the boulders? I assume from this that you can climb on top of them? I love climbing on boulders but that is not imperative. Could be used along with other items as a border for the universe.

I know get the model pack and see for yourself.

Eventually I will.


Terry
BSP
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Posted: 6th Apr 2011 18:32
Sure, you can climb on top of the boulders, of course if you want to
assaam
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Posted: 6th Apr 2011 18:46
Even if it does not look very stunning at the first glance, it is probably one of the most-in-demand fpsc-packs available.
There was a treepack on sale posted by someone on the forums not long ago, can it be that TGC offered him a better deal or is this another pack?

Israeli self defense? Isn't that Jew-do?
Ein Metaller friert nicht,
er zittert vor Wut weil es nicht kälter ist!
Soviet176
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 6th Apr 2011 19:12
BSP, quick question. I bought your old pack but there were collision issues with some of the trees and graphics errors. like you could not see the leaves and such while looking it it from one angle. Also jumping into the leaves allows you to jet upward, is this fixed in this pack?


BSP
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Posted: 6th Apr 2011 20:06 Edited at: 9th Apr 2011 20:19
I prepared a few screenshots in the higher resolution.
@Soviet176 In this model pack all the trees have a correct collision. I tested it a long time in FPSC v1.17 and 1.18 betas. I have not had any problems with the collision and I had no other errors. Now everything should work fine. Pack uses a collision mode implemented in the FPSC v1.10
Quote: "* New COLLISIONMODE value for FPE which can switch off all collision but one limb (1000+solidlimbindex)"
The Nerevar
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Location: Vvardenfell
Posted: 6th Apr 2011 21:34
so many packs are comming out this year! looks nice

I'd have to say........ The Game Creators can make dreams come true.
Nickydude
Retired Moderator
19
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Posted: 7th Apr 2011 01:13
Are there a lot of thing different from the Forest Pack? If so it will be on my purchase list.

Hamburger
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Location: Grand Rapids MI
Posted: 7th Apr 2011 03:41
I could see someone making a halo: CE remake with this pack
Bradmadman
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Joined: 17th Mar 2011
Location: Locke, NY USA
Posted: 7th Apr 2011 05:41
Now, the next model pack should be Deer, Bear, Moose and lots of other forest critters. Maybe even some Rabid ones for variety. This one is on my "must have" list. I'm loving FPS Creator.


Anything is possible
Avenging Eagle
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Location: UK
Posted: 8th Apr 2011 11:28
Could we see some previews of the 10 skyboxes? The video only shows a few and often they are partially obscured by trees.

AE
BSP
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Posted: 8th Apr 2011 13:16
@Avenging Eagle I prepared a small video showing the all skyboxes.

Avenging Eagle
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Posted: 8th Apr 2011 14:20
Thank you, just what I was after Looks like some really nice work there, I am tempted!

AE
BSP
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Posted: 8th Apr 2011 15:12 Edited at: 9th Apr 2011 08:59
I prepared one more video. It shows a collision with the tree trunks and short gameplay.

The Nerevar
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Posted: 8th Apr 2011 17:30
(sniff) so beautiful!

I'd have to say........ The Game Creators can make dreams come true.
Flatlander
FPSC Tool Maker
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Location: The Flatlands
Posted: 8th Apr 2011 21:49
What FPSCgamerguy2 said.

Yuk, I hate combwebs. And spiders even more. We'll need to put a couple of rolfy's spiders in there with the cobwebs.


Terry
Design Runner
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Location: In my own little world.
Posted: 9th Apr 2011 03:04
Idea: make a script so that if you walk through a spider web, it spawns rolfy's spiders around the player.

Very nice pack btw!

The quick brown fox jumps over the lazy dog
The Nerevar
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Posted: 13th Apr 2011 02:12
maybe the spiderweb script can make the player get stuck for a few seconds.

I'd have to say........ The Game Creators can make dreams come true.
BSP
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Location: Poland
Posted: 13th Apr 2011 15:15 Edited at: 13th Apr 2011 15:22
I created a new thread: http://forum.thegamecreators.com/?m=forum_view&t=184002&b=24
You can see there all models on a few video clips.
Nomad Soul
Moderator
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Location: United Kingdom
Posted: 14th Apr 2011 02:42
Hi BSP

This is a really nice pack but I already purchased your forest pack.

What extra content is there and do I get a discount for purchasing the forest pack?

BSP
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Posted: 14th Apr 2011 17:07
Hi Nomad Soul

This model pack contains 30 a completely different trees. Forest pack contained only 11. You can see all the content by clicking on the link that I put above.
Nomad Soul
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Posted: 14th Apr 2011 17:58
I guess I won't be getting a discount then! LOL

Tomas Forum
FPSC Reloaded TGC Backer
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Location: The Netherlands
Posted: 15th May 2011 16:45
I have a great idea for you BSP !
There are only forest packs, and with the other model packs you can make deserts..
But there's nothing for snow landscapes! With tree's covered with snow, snow on the ground, snowy mountains.
Anyone who would like to do it?

Hail to the king... BABY!
The Zoq2
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Location: Linköping, Sweden
Posted: 18th May 2011 22:41
Making realistic snow is realy hard, And it would bring up the polycout a lot (if you want to make the snow fully 3d).

Srry about my english im from sweeden
Red Eye
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Posted: 27th May 2011 14:30
I know this modelpack is for fpsc, but does it contain lod stages?

Quote: "(if you want to make the snow fully 3d)."


But ofcourse we have textures and particles for that.

Cosmic Prophet
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Location: The Cosmos
Posted: 31st May 2011 02:06
Tomas Forum:

2.5ghz QuadCore,4gb ram,1gb ATI graphics. Dual OS. WinXP, Win7.
capitandelitto
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Posted: 11th Jul 2011 17:18
i have buy this model pack but dont work for x10!
when sales the models please wryte if are conpatible whit x10 or only x9!
now who have a modify of the 55????
Snake200
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Location: Slovakia
Posted: 11th Jul 2011 20:55 Edited at: 11th Jul 2011 20:56
@capitandelitto
I've not tested this model pack in fpsc x10 but...
check this thread http://forum.thegamecreators.com/?m=forum_view&t=185830&b=33, maybe you'll find there something helpful.
Sparrowhawk
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Location: Planet Magrathea
Posted: 10th Aug 2011 18:07
When i load up these entities in V1.18 there is black edges on everything, edges of leaves, grass blades etc... I'm having this issue on some other entities as well.. Any ideas why?
Snake200
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Posted: 10th Aug 2011 19:10 Edited at: 10th Aug 2011 19:13
Hmm, strange. I'm using this pack in the latest v1.18 update too and everything works fine. Could you show a some screenshot?
Sparrowhawk
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Posted: 10th Aug 2011 19:53
Ok, Ive put a screenshot of an attachment on, and btw its a clean install
I've noticed one of the trees works fine, just the other models don't
Snake200
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Posted: 10th Aug 2011 20:47
Probably part of the textures is a compressed, therefore are these black edges. You can insert a fog or more lighting, then this black edges will not be as visible.
Sparrowhawk
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Posted: 10th Aug 2011 23:26
I seems to come and go, no idea why, it not on my current level now! Oh well must be to do with the lights. How do you add fog to the test level?
Snake200
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Posted: 11th Aug 2011 00:27 Edited at: 11th Aug 2011 00:28
Go to: languagebank\english\gamebank\mygame\setuplevel.fpi and change fog=0 to 1. You set also: fogred, foggreen, fogblue to manipulate a fog colour.
But, when I want to add a fog to the level, I always put a simple script in the triggerzone. Then I have a fog only in these levels in which I want to. Here is the script:

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