I am glad you got it working.
The reason that some models require different root limbs is because in some models, the first couple of limbs are dummy limbs. The reason the animations will play with the standard DBpro commands is because DBpro applies the animation to all limbs in the model. EnAn works differently. You tell it what limb you want the animation to be applied to and it will apply the animation to that limb and any child limbs.
If you just apply the animation to limb 1 of a model and limb 1 happens to be a dummy limb, then it is doubtful that the animation will play because more than likely, the rest of the important limbs aren't children of that dummy limb.
Quote: "The Enhanced Animation plugin would be ideal, if it worked."
It does work. I am unaware of ANY models that it doesn't work with. That wasn't always the case. There are so many different variations of how animations are stored, it took a LOT of effort to get everything working properly.
I followed the links that you posted. It seems like there might be problems with a couple models in model pack 21? If so, send me a "problem" model and I will have a look at it. I ALWAYS respond to my e-mails. There was someone in that thread that said he e-mailed me 3 times and I didn't respond. His e-mails either went in my spam box or he sent the e-mails to the wrong address. I think you could ask on the forums if I am supportive of my products and you would get an overwhelming YES!
Ron
a.k.a WOLF!