@JTK - I tried memblocks but could not get it to work, did not persue it as it would probably be too slow as I need to so this in real time every few frames or so.
@WLGfx - Thanks for the info, although it seems I was missing setting the transparency on the dbSetCameraToImage() function, I did not realise it had a transparency flag.
Anyway, I tried this:
dbSetCameraToImage(0, 1, 32, 32, 1);
And I get an exception
, I was advised from the dbPro board that this would work, might be a bug with DarkGDK.
I would appreciate it if someone could try this function and see if they too get an exception, I will then report it as a bug, thanks.