load image "civilianmale_d2.dds",1
load object "civilianmale.x",1
texture object 1,1
position object 1,0,-20,0
set object speed 1,5
loop object 1,988,1012
load image "civilianmale_d2.dds",2
load object "civilianmale.x",2
texture object 2,2
movex=0
make camera 1
do
text 0,0,str$(screen fps())
text 0,10,str$(limb angle X(1,24))
text 0,20,str$(limb angle Y(1,24))
movex=mousemovex()
if movex>10
movex=10
endif
if movex<-10
movex=-10
endif
if limb angle x(1,24)>-80 and limb angle x(1,24)<80
rotate limb 1,24, limb angle x(1,24)+movex,0,0
endif
if limb angle x(1,24)>78
rotate limb 1,24, limb angle x(1,24)-1,0,0
endif
if limb angle x(1,24)<-78
rotate limb 1,24, limb angle x(1,24)+1,0,0
endif
control camera using arrowkeys 1,3,3
sync
loop
Ok so this is a rough example of a problem I've been experiencing. For some reason every time I make a new camera the program crashes if I have more than one model loaded. I get a Windows, "Program encountered a problem and has to close" message.
I've limited it down to the camera and model because if I don't make a new camera I can have two models and if I remove a model I can make a camera. It's doing this with all of my programs recently. I've installed the latest RC. I know you don't have the model but if you replace it with any FPSC model it'll work. This is just something I had in my projects folder that demonstrated the problem.
Things I've tried:
Reinstalled
Specs:
Windows 7
Galaxy 210 video card
Dbpro plugins:
Sparky's
DarkAI
Extends
DarkLights
DarkPhysics
Go ahead. Walk into Mordor.
Ball State University - Biology Major