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FPSC Classic Models and Media / How do you put your own music in FPSC?

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Chris C
15
Years of Service
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Joined: 7th Apr 2011
Location:
Posted: 8th Apr 2011 03:39
I'm going to be starting to make games but I want to use my own original music? I can't figure out how to do that. Help Please!

~Shoot first, questions later~
xplosys
20
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 8th Apr 2011 17:09 Edited at: 8th Apr 2011 17:10
First of course, you'll need to create your own music. Once you have, save it in OGG format. You can use WAV, but it's large file size can be a problem if using multiple sound files in a game. Save the OGG files in the audiobank folder. You can make a sub folder in the audiobank folder if you like, but keep it all under the audiobank folder. Now just assign the music to levels using the "build game" dialog in the editor or through scripting.

If you need a program to convert your files to OGG format, Google a program called "Audacity". It's free and has an OGG plugin.

Brian.

... and the band played on.
Visit ExploSoft.com
vortech
16
Years of Service
User Offline
Joined: 18th Mar 2010
Location: Finland
Posted: 8th Apr 2011 18:43
Or you can use audio zones to produce music in certain areas.

Best texture of the Month.
Yay.

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