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DarkBASIC Professional Discussion / Problems With Dark voices

Author
Message
Daniel wright 2311
User Banned
Posted: 10th Apr 2011 11:34 Edited at: 10th Apr 2011 11:36
So I set up my talking people with dark voices, everything works great in the sample program with my modles, but when I transfer the code to my game project the mouths do not move, the sound plays but no mouth movment at all. I belive its the return from this

if spacekey()=1 then currentsoundfile$="darkvoices_05.wav" :gosub _lipsync_playspeech
gosub _lipsync_control

Well it does not gosub _lipsync_control if it did my mouths would move, I set the code up proerly, exacly the same, no diffrence at all. So My question is can scaleing the heads smaller effect the play animations of the heads? Or could it be that trully this progam only works with one modle at a time? Any how here is the code im using taken from my huge project.




my signature keeps being erased by a mod So this is my new signature.
Daniel wright 2311
User Banned
Posted: 10th Apr 2011 23:26
I figured this out and here was the problem

if, you have any state in your loop that states

time=0 or time=1 this will replace the same state within the dark voices talking code with in the _lipsync_control code.

my signature keeps being erased by a mod So this is my new signature.

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