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FPSC Classic Product Chat / fpsc system specs check

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michael x
17
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 13th Apr 2011 16:35
I think this is a good idea so everyone here can know what type of system everyone is working with. may also help Lee see what type of system he is making fpsc for.this maybe good for the next upcoming updates. also allow us to see what windows is being use the most here. allow other to know who can play there game. so post your system specs here.

my specs
windows vista 32bit
dual core 2.0ghz
intel pentium
ram 4gb
Nvidia Geforce 9800gtx 1gb

my other pc
windows 7 64bit
Quad core 3.0ghz
AMD
ram 8gb
Nvidia Geforec gtx460 1gb

more than what meets the eye

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Scurvy Lobster
20
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Location: Denmark
Posted: 13th Apr 2011 16:43
This thread is pointless if you don't have a specific bug to relate to.

Also, any info here is obsolete on every new beta since machines that used to work might fail now and vice/versa.

That Guy John
16
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Location: United States
Posted: 14th Apr 2011 02:57
I understand what you are saying Scurvy, but since this thread is here.

I think there should be a standardized method for TGC to collect user PC data that can be cross refferenced when issues arise.

If someone were able to convert CPU-Z reports or something similar into Spread sheets or Database \ database tables , Lee would be able to cross refference everones system specs to find the similarities in everyones systems.

Actually, a clever php or perhaps an ajax coder could develop something that could do it right here from the site. Just an idea, web servers already gather OS versions and Browser version data.

Lee could quickly either pin point or rule out hardware.

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ASTECH
18
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Posted: 14th Apr 2011 04:28
Well, I think its safe to say that both of your machines can handle FPSC. On the other hand, concerning this thread,
I can see this thread being inactive for 30 days and eventually getting locked. That is how I see this as being
pointless. I appreciate your effort but this is kind of what the bug report sections are for anyway, am I right?

AMD Phenom II X6 3.2Ghz, 8GB DDR3 Extreme RAM,
ASUS M4N98TD EVO Motherboard, Nvidia 560 Ti 1GB DDR5
That Guy John
16
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Location: United States
Posted: 14th Apr 2011 05:38
Quote: "your machines can handle FPSC"


Yes, but what I posted was an idea to better organize future bug zapping. For instance the issue we were having with the invisible segments, if I am not mistaking it did boil down to hardware compatability.

Quote: "I see this as being pointless"


To an extent, yes.

Quote: "inactive for 30 days and eventually getting locked"


Eventually, yes, most likely or maybe more will chime in with their system specs if they feel the need to share.

Quote: "this is kind of what the bug report sections are for anyway, am I right?"


You are right again, perhaps something along the lines of what I suggested could be discussed their, instead of here.
Or if a mod sees fit, he or she will move \ lock this thread.

FPSC OneSource [DeskTop App] - Bringing everything together into one.
Caveman1985
15
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Joined: 16th Nov 2010
Location: Germany
Posted: 14th Apr 2011 05:52
These are my specs: Windows XP, Athlon X3 445, ATI HD 5770 1024, 3 GB DDR3 Ram.
I noticed lag in some fpsc games. Most commercial games run alright though. If I wanted to upgrade one thing, what would you suggest I buy?

Kind regards, Caveman

favorite websites: www.thebestpageintheuniverse.net & cracked.com
4125
18
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Joined: 3rd Feb 2008
Location: Bronx, New York
Posted: 14th Apr 2011 05:55
Maybe a program to run after FPSC is install. Sorta like a system spec checker. Like with Rainbow six vegas. The Program would check your system if it suports all the features of an FPSC game and vice versa.

Just a thought...

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, XFX 780i SLI Motherboard
xplosys
20
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Playing: FPSC Multiplayer Games
Posted: 14th Apr 2011 06:05
I could probably write a small executable that would grab your systems specs (and credit card info) and send them up to a server where they would be parsed and displayed as a reference to developers.

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That Guy John
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Posted: 14th Apr 2011 06:32
Quote: "and credit card info"


No one would could get anything from my cards except that awkward feeling you get when you are standing there with a basket full of stuff and the card declines lol

4125, open your root FPSC folder and then look in the "tools" folder, not sure how up to date it is, but it is there.

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ASTECH
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Posted: 14th Apr 2011 07:32 Edited at: 14th Apr 2011 07:33
To be honest, I think the biggest issues come with the Operating Systems. Windows 7 has gotten to where it doesn't like
to run FPSC games. This would be due to some clashes between the internals of Vista/7 OS's and FPSC. Windows XP I'm sure is fine
as that was what FPSC was initial built to run on.

AMD Phenom II X6 3.2Ghz, 8GB DDR3 Extreme RAM,
ASUS M4N98TD EVO Motherboard, Nvidia 560 Ti 1GB DDR5
4125
18
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Location: Bronx, New York
Posted: 14th Apr 2011 07:54 Edited at: 14th Apr 2011 07:59
Quote: "4125, open your root FPSC folder and then look in the "tools" folder, not sure how up to date it is, but it is there. "


I know all about that. It said an old PC with windows 95 can run an FPSC Game.

SPECS of that PC (It was an old Compaq Presario 5000 Model)


We all know that the system specs for FPSC has changed vastly since that was created.

I meant a more updated program that meet's more what FPSC needs today. And what xplosys mentioned. It would upload the hardware and software specs of the machine to a server. This could information could be very useful to both Lee and the creator of the game...

Again, It is just a thought...

Quote: "To be honest, I think the biggest issues come with the Operating Systems. Windows 7 has gotten to where it doesn't like
to run FPSC games. This would be due to some clashes between the internals of Vista/7 OS's and FPSC. Windows XP I'm sure is fine
as that was what FPSC was initial built to run on."


Windows 7 only gave me a laggy Editor. This was fixed with an update to the O\S. Vista gave me no issues at the time. Windows XP x64 also gives no problems at my end. But alot of users has reported problems with FPSC under Windows 7. I belive this may have something to do with DX11 since FPSC X10 acts a bit flakey when it's installed thought im not sure if DX11 is to blame for that. Remember FPSC X9 was designed and most likey built for Windows XP so it sorta makes sense there would be some conflicts with the O\S as the years has gone by.

Whatever the issue maybe, Lee and the others who are helping him. Will sure find a way to fix it. That much I belive to be true...

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, XFX 780i SLI Motherboard
xplosys
20
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Playing: FPSC Multiplayer Games
Posted: 14th Apr 2011 19:54 Edited at: 14th Apr 2011 20:29
Can you think of any other info that would be useful?



Does anyone know in what version "version.ini" was added to the FPSC folder?

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michael x
17
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Location: Cybertron
Posted: 15th Apr 2011 03:41
it seem pointless but try to understand what i mean by this. everyone always has some type of problem with fpsc. the main question is. what is your specs? what windows are you running? this can help with that. So lee can know how updated is everyone pc. If most of the people have a high end specs this may can change the way fpsc is written in the next updates. that means the more cpu power the better the performance will be. only if fpsc is written in that way. just like the memory cap is written different for use under the 64bi1 system. more memory bigger memory. but without any real reason to update fpsc in this way lee would just leave as is. fpsc was made for pc with a low end specs. So all the limits fpsc has depends on us. fpsc could be written for high end specs like the way x10 was written for vista. since xp specs was so low it made only since to write a low end game creator. but times has change and PCs are better. graphic card are much more powerful. I also want to see is all working with a 64bit system and so on. My game is being on it. like I said before this could other game creators as well. this why x10 had to be drop as well not that many could not even run or play the games from it. Hope this clears up why I made this post. thanks to those post there specs. no you get someone info this way it takes alot than just that.lol

more than what meets the eye

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xplosys
20
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Playing: FPSC Multiplayer Games
Posted: 15th Apr 2011 03:55
So.... you think everyone will post their specs here and then Lee will come and compile it all? Or do you think that Lee will come here and look for the persons specs when he posts a problem. How do you imagine this will work?

Brian.

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BlackFox
FPSC Master
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 15th Apr 2011 04:31
@ Brian,

Quote: "Can you think of any other info that would be useful?"


Regarding your screenshot, it might be good to specify whether it is 32-bit or 64-bit. Also if you are specifying the FPSC version, it might be good to show the actual path as well. This way if someone uses this to take a screenshot, all the relevant information is there. I know that path lines are valid info when doing troubleshooting.

Quote: "Does anyone know in what version "version.ini" was added to the FPSC folder?"


V1.15 or v1.16? You could code your applet to look for that version.ini file and if it is not there, just display "FPSC Prior to v1.16" or something like that. If you need to know exactly, I can always install the earlier versions to find out the exact version on a virtual box.

Otherwise, good work

- BlackFox

The function of good software is to make the complex appear to be simple.
xplosys
20
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Playing: FPSC Multiplayer Games
Posted: 15th Apr 2011 05:13
Quote: "it might be good to specify whether it is 32-bit or 64-bit. Also if you are specifying the FPSC version, it might be good to show the actual path as well."


Noted, thanks for the input.

Quote: "V1.15 or v1.16? "

I found it. It was back in 1.10
Yeah, anything before that can be noted as prior to V1.1

I might just add this to Search and Rescue unless anyone wants it to quickly grab their system info. When you run the program it grabs and displays the info. If you have X9 and X10 you can select either one. You can save and print the results, copy and paste to your post, or upload the file.

Brian.

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That Guy John
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Posted: 15th Apr 2011 05:23 Edited at: 15th Apr 2011 05:28
Explosys,

Maybe you could try to dig and see if GPU producers have some sort of API where you could pull more details on the card? Perhaps from there websites or more information embedded in the card?

This would be excellent if you could export the information into a spread sheet or database, this way the entire database could be searched and cross refferenced.

Since we are tossing this idea around, as a process for troubleshooting on Lee's end, everyone changes PCs and hardware all the time.

So a scenerio would be:
He wouldn't keep an entire database on hand, it would get outdated pretty fast.
We find that a group of people are having the same problem.
So, that group would run your app, save and send the report to see what those users have in common.

This whole process could get prety ellaberate.

Xplosys, Thanks for having the initiative to start working on something that might be useful later down the road.

[adding to]

Came back after double checking and I was right, CPUZ does have a development kit if you are thinking about getting serious about this. Maybe you could talk TGC into lending a hand with the Developer License.

FPSC OneSource [DeskTop App] - Bringing everything together into one.
Daniel wright 2311
User Banned
Posted: 15th Apr 2011 05:37
If I post my pc specs here there is a high chance considering we are in a fourm that people know how to code, that my system can be hacked into. I know its a whole lot easer for some one to break into your pc if they know all you system specs.just saying, its easer to be safe then sorry later on.

my signature keeps being erased by a mod So this is my new signature.
xplosys
20
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Playing: FPSC Multiplayer Games
Posted: 15th Apr 2011 05:57
That Guy John,

I don't know how useful it would be to Lee or anyone else to have a database of users specs, and I mean specs only - not user personal info. If someone wants to post a bug report they can and should of course include their name. The question still remains, if a bunch of people came and posted their specs here, what good would it be? How could it be used?

The little app will help those who have a bug and don't know how to find their specs (a common problem I've seen here) or don't know what information to include in their report. Beyond that, I don't see much use unless you could get everyone to upload their specs to a database so you could get an average/high/low system summary for development purposes.

Perhaps your idea that it could be used as a tool to find common system specs for certain errors/bugs is valid. I'm sure it could be enhanced for specific needs.



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crispex
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Posted: 15th Apr 2011 05:58
Nice app.

I just now realized I've had a typo in my signature for the past 3 years.
michael x
17
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Location: Cybertron
Posted: 15th Apr 2011 07:38
@xplosys nice app
@Daniel wright 2311 your email address your IP# your bank acc#. getting that way. PC specs no. some people on post there specs on here and never got hack. but thats a problem for everyone on here then I will drop this post.

To everyone else you must understand this idea was to help game development to be on the same track. example like how Xbox 360 system works with developers to make a game for the system. everyone rum almost the same specs. PCs games one hand everyone specs are different from low to high end. but as I said if this idea turns out to be bad then I ll drop the post. thank you all for your input on this.

more than what meets the eye

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That Guy John
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Posted: 15th Apr 2011 08:58
Daniel,

You shouldn't be that paranoid. lol

Not to add to your paranoia or anything, but if you are that concerned, you shouldn't visit websites at all then. Anyone with access to the server (or in many cases forum admin panel)that the site is hosted has your IP, OS version, browser version and who knows what else.

The thing to do to keep yourself safe is, don't make yourself a target. Being in the cross hairs of the wrong person is not a good idea.

Back on topic:

Xplosys,
I am just referring to a database in the sence of structure like a MySql database does in tables. Where in you can force feed information and it will organize it for you.

I suppose no need to get that ellaberate though. So i won't mention it again

Michael, I think you were right on track with bringing this up. Look, someone is creating an app to try and help solve the issue that is at hand.

Oh, Xplosys, I ran across SystemInfo on MSDN a couple days ago, you have inspired me to push that up on my list of what to learn.

FPSC OneSource [DeskTop App] - Bringing everything together into one.

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