When FPSC first came out, the vast majority of forum users had no idea how to create custom content; we were limited to WWII and Sci-fi games. Then model pack 1 was released and the community rejoiced at now being able to create 'modern' shooters. The models were high-quality and the content included entities, characters, and segments; it was a fairly complete package.
It's been five years since all that, and now we have over 50 model packs. However, over the years as I have browsed I have to say I've been disappointed by a lot of them. Instead of a 'complete' pack including characters, entities and segments, many of the model packs released have consisted of a hand full of poorly-textured entities. Add to that the fact that most of this content doesn't include Normal or Spec maps and I really can't see the point of some of these model packs.
Here's a list of all the current model packs to date:
Model Pack 1 - (Modern Day): Excellent! A raft of segments and entities AND 3 characters
Model Pack 2 - (Modern Day 2?): Excellent! Segments, entities and two new characters WITH a custom fpi.
Model Pack 3 - (Warehouse/Factory): Awesome! Ok, so there are no new characters, but for sheer amount of stuff (526 assets) this deserves a pat on the back.
Model Pack 4 - (Modern Characters): We really needed this when it came out. The only slight downside is that these characters don't have normal or spec maps.
Model Pack 5 - (Modern Weapons): This is an interesting one. When MP5 first came out, we were all exstatic over the change to (finally) have different weapons WITH arms! But the textures, while great, didn't fit with the other media already in and released for FPSC. MP5 was then blown out of the water by...
Model Pack 6 - (Better Modern Weapons): Realistic contemporary weapons with hands, so useful
Model Pack 7 - (Overlays): err...OK. I guess it's useful, and it is cheap...but I didn't feel I HAD to part with my money for it.
Model Pack 8 - (Dark Egypt): I gotta be honest here, I did not see this coming. I've only seen a sputtering of games in WIP that used this pack. The textures, while intricate, are let down by the fact that they are always on flat segments. This is useful...but only in a hand full of situations.
Model Pack 9 - (moar Modern Weapons): That's better! More useful weapons for us to use
Model Pack 10 - (Even MOAR Modern Weapons): As with MP9, an excellent set of weapons applicable to any contemporary-set game. The workmanship is stunning too.
Model Pack 11 - (Outdoors): Poor. A mere 15 entities and a few segments. The texture here is also sub-par.
Model Pack 12 - (Sci-fi): The description to this pack actually sounds pretty good, it would benefit from a video to showcase it. It looks...OK.
Model Pack 13 - (Village): Are you serious? 7 entities for £6.99? How did we get from 526 assets in MP3 to this!?
Model Pack 14 - (Wild West): Another poor pack, 8 entities for £6.99. The description claims you can make a Wild west games with this. Yeah, because you're really going to only need 8 building entities for that...
Model Pack 15 - (Ruins): Slightly better, contains 17 entities, but as with MP11, 12, 13 & 14, the textures look a little sub-standard. I know these came out at a time with shaders weren't working by why weren't they future-proofed! Normal and spec maps should have been included in all of the aforementioned packs.
Model Pack 16 - (Entities): This was a return to form somewhat. 77 useful and high quality entities that could be used in a variety of settings. Still not sure about the £12.99 pricetag, but it's definately an improvement on previous installments
Model Pack 17 - (Egyptian Characters): As with MP8 (Dark Egypt), this is not a mainstream pack. The workmanship is supreme, but the number of applications you can have with it is limited. Shame.
Model Pack 18 - (Fantasy Characters): FPSC went through a fad of fantasy-themed content a while pack, and this pack was the first. Again, amazing workmanship, but (at the time) a limited number of applications.
Model Pack 19 - (Medieval Cartoon): GTFO. The actual amount of content is not the issue here (this is the sort of amount I expect for £6.99), it's just that no one is ever going to use this. Ever. The textures are 'cartoony' because they are bad.
Model Pack 20 - ('realistic' Medieval): This actually makes MP18 worth getting. The range of content here is broad (entities, characters, weapons) but it's a little optimistic to ask for £12.99 for it.
Model Pack 21 - (Fantasy Creatures): Somewhat limited possiblities, but makes sense considering previous packs. Stunning quality too
Model Pack 22 - (Gore Pack): The current obsession with zombie games in the WIP boards can be traced back to this pack. Why? Because it was exactly what we wanted. High-quality characters with new animations, awesome shaders and bucket loads of blood. None of this quant fantasy stuff here; it's all about the blood. An odd choice though...considering the cartoon pack just 3 packs before :S
Model Pack 23 - (Dungeon Construction): This actually bridges the gap quite nicely between the horror and fantasy packs before, and includes music too, a first for an FPSC pack I believe. The texturing on the characters though is not great and, again, it's another pack without Normal or spec maps.
Model Pack 24 - (Warehouse): 38 models, all with great texturing designed to be versatile. Great! It's not worth £12.99 though...
Model Pack 25 - (Viking): FPSC also went through a fad of historical packs too. This was the first. The models are rubbish, the textures are rubbish. Comparing the characters in here with the ones in MP18 is like comparing Danny Dyer to Stephen Fry.
Model Pack 26 - (Graveyeard): There's a decent amount of content here, albeit with mediocre texturing. The number of applications is a little limited too.
Model Pack 27 - (Roman): It's another historical 'sense of place' pack. Someone went to a great deal of effort to make 47 floor segments but them packaged them with some horrible characters and too few entities. This is, however, one of the few examples of a pack with building-entities that are textured well.
Model Pack 28 - (Fantasy weapons): If you bought packs 18, 20 or 21, then this pack is a decent addition. In terms of value-for-money though, there are too many weapons for it to be worth £6.99 and too few to be worth £12.99 IMO.
Model Pack 29 - (Tropical): A pack presumably designed to show how much like Far Cry 1 FPSC was, and how much it couldn't do Crysis. To this day, I'm still tempted by this pack, mostly for it's trees and foliage. Until very recently, there had never been a model pack with just trees in. MP29 is not quite worth £12.99 though...
Model Pack 30 - (Middle East): A deceptive pack. Most of the included 70 segments are, as with the Roman pack, floor segments, most of them intricate tile-patterns. The building entities are OK, but (again) not worth £12.99. I'm making a middle east-set game and I've yet to buy this.
Model Pack 31 - (War-torn): I can see this being useful to many of us. It claims to have 50 segments in but it didn't look like that from the video, which either means the building entities are fantastic, or the segment textures are meh. Overall though, pretty nice!
Model Pack 32 - (Office): A decent enough pack, perhaps a skimping a little on content for it's price, but generally useful. I can remember making an office-based level long before this pack came out and something like this could have helped me a lot
Model Pack 33 - (Sports): Sorry, this pack isn't work it. Mediocre texturing (the wood floor makes me cringe) and not alot of applications.
Model Pack 34 - (Industrial): Another pack of building entities and segments, though this one does have more possibilities for application. Again, running a little unlaiden with any seriously meaty content.
Model Pack 35 - (Another Medieval Pack): I thought we were over this, FPSC! You're not designed to do RPGs...alright, well since MP35 contents tons of segments and a load of entities, go on then!
Model Pack 36 - (Urban): It's free! Whose complaining!?
Model Pack 37 - (Castle): See MP35.
Model Pack 38 - (Metro Theater): This is what I'm talking about. Segments, entities, decals and most importantly, a graphical overhaul thanks to some stunning shaders. Excellent!
Model Pack 39 - (Zombie Apocalypse): The beginning of the end. This is why the forum is swimming in zombie games, and why not? The characters here are superb, as are their animations and textures. An excellent addition.
Model Pack 40 - (War torn): 220 entities seems like a pretty reasonable amount for £9.99, and they are textured pretty well too, even though they are a bit low-poly.
Model Pack 41 - (Dungeon Items): There's some nice ideas here, and a lot animated materials, but it suffers from being somewhat blocky.
Model Pack 42 - (Fantasy Characters 2): More excellent character-work, and nice to see some mounted on horses too.
Model Pack 43 - (Cave): At £5.99, this is one of the cheapest model packs available for FPSC. It's not a bad deal, though you have to weigh up whether the slightly cartoony style to the models and textures (which won't 'fit in' with other more realistic elements) is worth it.
Model Pack 44 - (Science/School): It's reasonable for the price, though the texures here are somewhat cartoony.
Model Pack 45 - (History): Perhaps the most bizarre model pack available for FPSC, featuring historic figures and a few entities. The number of times you could use such elements is low...and the textures are, again, a bit cartoony.
Model Pack 46 - (London): This is difficult one. On the one hand, you do get a ton of segments and entities, but on the other, the textures are a bit hit and miss, not always to the quality of FPSC stock or MP1 or 2. I personally don't like the building entities.
Model Pack 47 - (Church): I can see this being useful in a variety of settings, and it has a lot of content for £5.99. Again though, slightly cartoony style...
Model Pack 48 - (Post-Apocalypse): It's hard to quibble at 240 entities and 30 segments. Some elements seem a tad low-poly but other than that, I can't fault this pack!
Model Pack 49 - (Office 2): There's some nice ideas here, and decent quality work. This is worth £9.99
Model Pack 50 - (Catacomb/Prison): Another dungeon pack? I don't feel the video showed off enough of the 196 architectural entities but alot of what it did show seemed to suffer from the same problem as earlier model packs, a slightly blocky/cartoony style.
Model Pack 51 - (Wastelanders): FPSC does Fall Out 3. Decent characters here, with normal and spec maps too by the looks of things, and they can talk! The number of situations you'll be able to use these is a little limited though.
Model Pack 52 - (Viral Outbreak): Definately the scariest model pack yet, with some genuinely frightening characters and some genuinely good shaders.
Model Pack 53 - (Task Force 341): Amazing characters and some amazing AI, trully a leap forward for FPSC. The £24.99 price tag is a little steep but this is so damn useful!
Model Pack 54 - (Puzzle Elements): Actually, this is just what FPSC needs, a pack that expands the gameplay possibilities of the engine. A lot of nice ideas here, with high-quality content too. Excellent!
Model Pack 55 - (Vegetation): I'm not sure why something like this wasn't available sooner, because it's really useful. A bunch of skyboxes, a load of tree, bushes and other forest-themed entities make this a great pack. It is, however, let down by a bit of mediocre texturing here and there.
Jeez, that took ages...
As you can see, there is a broad range in the quality of available model packs for FPSC. And whereas some could used in a variety of games, a few them are very specific and far too specialised to be of use to mass audiences.
So, what are my suggestions? Well,
consolidation and
removal. Start by consolidating similar-themed model packs in to one. For example, combining MP23, 41 and 50 into one and selling it for £14.99. Or combing some of the medieval or fantasy packs? Also, naming the packs would be preferrable to numbers; I for one can't keep track of which number corresponds to which pack at the moment. Secondly, remove the packs which fall below par in terms of quality or are too specific. If the creators wanted to continue selling them, they could do so in the store. This would mean they could still earn off their creations, and TGC.com could continue to sell 'quality products' and be a bit tidier too. Packs that fall into this category include the Sports pack, the Cartoon Medieval pack and the History pack.
Obviously, these are just my opinions and my suggestions. I welcome your views too, and discussion on the subject; that's what this thread is for. I hope my comments aren't seen as too scathing, but also that I am not alone in my views.
So...yeah, what do you guys think?
AE