Hello forum. Basically, I've been thinking here lately and a few ideas have come floating to me; I thought I would share.
My thread title really says it all. Generally speaking, could this idea work? I was thinking of making a game based
VERY heavily on story and player choices. I think I'm not alone here when I say Mass Effect 1 and 2 are
both some of my top favorite games. The question really is, why? Well because the story and customization to it is unmatched
compared to a lot of other games out there. I want to make a game where you are given several options throughout the game
but the ripple effects don't just end with you dying in 5 seconds after choosing the wrong door (or comparable situations).
I already understand its now possible to skip levels and load others (and go back to levels) without following a certain
predetermined sequence. Are different game endings plausible for this or perhaps, you might have a certain suggestion to
go about doing it?
I know you can put more then 1 win zone in a level but thats not exactly the case I'm talking about. You will have to
forgive me but I don't exactly catch the "level skipping" idea as a whole at the present either.
Thinking about it, I might want to rephrase where I'm going with this. I'm sure its just all in the means of coding to
say that 1 level will be the last just as you tell the engine which one is first. I was thinking that you have a game and
certain levels are automatically a given but (based on your actions of decisions) some levels can be playable or unplayable.
I don't want it to boil down to a final level either where its always the same. I'm talking about potentially more
then two endings and perhaps more then 1 level potentially being the last a player will end up.
I hope someone can get what I'm saying. It is a little late here so me being tired probably didn't help.
If anyone can relate to me on this, I would be grateful. I really feel that a great story game with player freedom would
be a great way to go now-a-days.
AMD Phenom II X6 3.2Ghz, 8GB DDR3 Extreme RAM,
ASUS M4N98TD EVO Motherboard, Nvidia 560 Ti 1GB DDR5