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super nintendo man
16
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Joined: 20th Aug 2009
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Posted: 17th Apr 2011 05:55
Hey guys, I’m running into a problem with the frame rate. screen fps() says that I am getting 50 fps when I want it to run at 60 and nothing I do will make it run at that. HELP
Green Gandalf
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Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 17th Apr 2011 14:11
If your program is trying to do too much work between each sync then it might not be able to run at 60 frames per second. The 60 is just the maximum that you've set - the actual frame rate depends on what your program is doing.

Can you get 60 fps with a very simple loop with no media, etc?
Goz3rr
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Joined: 27th Mar 2010
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Posted: 17th Apr 2011 19:20
If you set it to sync rate 60 you get about 64 fps. What sync rate are you using? Also what gandalf said, if there are a lot of calculations fps will go down.

...
super nintendo man
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Joined: 20th Aug 2009
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Posted: 17th Apr 2011 20:26 Edited at: 18th Apr 2011 01:41
I have the sync rate set to 60 fps; usually I get a reading of 59-61. I turned on my computer today to take another look at it and it ran at 60 fps. Guess all I really needed was to restart my computer. That would explain why none of the fixes I tried worked.

EDIT: YAY!!
EDIT2: never mind I found what really causes the slowdown. Anyone here ever heard of cloudnine, of course not, but that is a large program and it keeps running after it’s closed. This program is what caused the slowdown.

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